Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 50 days ago
3 / 3 / 13
K / D / A
50%
Kill participation
781.4
Damage / min
12,144g
413.3 gold / min
35
14 placed · 2 cleared
184
6.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
3 / 3 / 13
50% KP
22,960
22.3% share
12,144g
184 CS · 6.3/m
Bonnie#0314
Cho'Gath · Jungle
9 / 2 / 7
50% KP
13,232
12.9% share
13,266g
209 CS · 7.1/m
DNS Hinata#9999
Orianna · Mid
11 / 4 / 7
56.3% KP
37,670
36.6% share
14,436g
264 CS · 9/m
첫눈이 내리면 좋겠어#2009
Jhin · ADC
7 / 5 / 6
40.6% KP
17,558
17.1% share
13,122g
189 CS · 6.4/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
2 / 3 / 18
62.5% KP
11,530
11.2% share
9,552g
27 CS · 0.9/m
Red side
Defeatkiin#KR1
Varus · Top
3 / 7 / 4
41.2% KP
29,863
28.9% share
11,525g
239 CS · 8.1/m
evi#MioHF
Bel'Veth · Jungle
3 / 8 / 4
41.2% KP
13,397
13% share
12,013g
190 CS · 6.5/m
람곰치#BONK
Hwei · Mid
4 / 8 / 4
47.1% KP
19,907
19.3% share
10,949g
205 CS · 7/m
치무식#목을뽑다
Lucian · ADC
7 / 6 / 7
82.4% KP
33,154
32.1% share
14,449g
242 CS · 8.2/m
Cecilia#1325
Milio · Support
0 / 3 / 14
82.4% KP
6,944
6.7% share
8,626g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
