Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 44 days ago
9 / 5 / 8
K / D / A
51.5%
Kill participation
1,184
Damage / min
15,977g
515.9 gold / min
32
12 placed · 2 cleared
250
8.1 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
9 / 5 / 8
51.5% KP
36,664
31.3% share
15,977g
250 CS · 8.1/m
나는선봉장#KR1
Wukong · Jungle
4 / 5 / 9
39.4% KP
15,942
13.6% share
13,739g
232 CS · 7.5/m
DK Despair#안 산
Locke · Mid
11 / 5 / 3
42.4% KP
30,623
26.1% share
15,712g
242 CS · 7.8/m
옌빵이#0826
Kai'Sa · ADC
8 / 7 / 9
51.5% KP
24,405
20.8% share
16,825g
275 CS · 8.9/m
Sasuke#erid
Nautilus · Support
1 / 9 / 13
42.4% KP
9,645
8.2% share
9,094g
26 CS · 0.8/m
Red side
DefeatT1 Guardian#KR3
Gwen · Top
7 / 4 / 4
35.5% KP
24,684
23.4% share
15,356g
279 CS · 9/m
Zx56t#Miss
Elise · Jungle
2 / 7 / 11
41.9% KP
15,739
14.9% share
11,660g
185 CS · 6/m
AbrZjh#1024
Qiyana · Mid
5 / 6 / 3
25.8% KP
15,964
15.1% share
11,838g
247 CS · 8/m
The Herta#Hokai
Syndra · ADC
6 / 8 / 8
45.2% KP
22,020
20.9% share
14,081g
254 CS · 8.2/m
碎碎念#思念QAQ
Jhin · Support
11 / 8 / 14
80.6% KP
27,024
25.6% share
13,542g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
