Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 44 days ago
2 / 4 / 21
K / D / A
54.8%
Kill participation
310.8
Damage / min
7,926g
331.9 gold / min
88
35 placed · 8 cleared
30
1.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대 황 도#복숭아
Dr. Mundo · Top
6 / 4 / 10
38.1% KP
16,277
14.9% share
10,471g
179 CS · 7.5/m
DK Solid#마 산
Qiyana · Jungle
20 / 5 / 9
69% KP
35,595
32.5% share
17,189g
193 CS · 8.1/m
자다가일어나서하악질하는박쿠키#ฅ ฅ
Galio · Mid
7 / 1 / 20
64.3% KP
21,937
20% share
14,084g
219 CS · 9.2/m
FA Kingdom#KR1
Taliyah · ADC
7 / 8 / 14
50% KP
28,291
25.8% share
11,397g
169 CS · 7.1/m
태양물고기#6797
Nautilus · Support
2 / 4 / 21
54.8% KP
7,423
6.8% share
7,926g
30 CS · 1.3/m
Red side
DefeatTSDGB#123
Yone · Top
3 / 6 / 2
22.7% KP
28,931
31.4% share
9,225g
172 CS · 7.2/m
OnFleek#KR2
Sylas · Jungle
6 / 6 / 4
45.5% KP
13,792
15% share
9,890g
130 CS · 5.4/m
으츄으츄#0305
Lissandra · Mid
5 / 9 / 6
50% KP
17,166
18.6% share
10,359g
170 CS · 7.1/m
3xdp#KR3
Kalista · ADC
8 / 9 / 4
54.5% KP
23,973
26% share
11,585g
197 CS · 8.2/m
chen#zypp
Renata Glasc · Support
0 / 12 / 13
59.1% KP
8,345
9.1% share
6,790g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
