Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 40 days ago
2 / 6 / 4
K / D / A
46.2%
Kill participation
742.2
Damage / min
9,532g
390.9 gold / min
20
9 placed · 1 cleared
145
5.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
2 / 6 / 4
46.2% KP
18,097
21.4% share
9,532g
145 CS · 5.9/m
something#813
Viego · Jungle
2 / 7 / 8
76.9% KP
14,241
16.9% share
9,302g
128 CS · 5.2/m
태원마초#太原马超
Lissandra · Mid
4 / 6 / 2
46.2% KP
19,481
23.1% share
10,265g
197 CS · 8.1/m
태 윤#BFX
Kalista · ADC
4 / 10 / 6
76.9% KP
24,919
29.5% share
13,926g
243 CS · 10/m
僕のこと#青と夏
Rell · Support
1 / 12 / 12
100% KP
7,730
9.2% share
7,531g
20 CS · 0.8/m
Red side
Victory1Jiang#2003
Anivia · Top
4 / 1 / 12
39% KP
21,995
21.9% share
10,013g
180 CS · 7.4/m
douyinsen#sen
Lee Sin · Jungle
13 / 0 / 13
63.4% KP
21,994
21.9% share
13,071g
171 CS · 7/m
라인전의약자고혈의신#그만때려라
Irelia · Mid
8 / 3 / 6
34.1% KP
19,437
19.3% share
13,786g
230 CS · 9.4/m
BJ감#S T
Ezreal · ADC
14 / 3 / 8
53.7% KP
29,041
28.9% share
14,197g
177 CS · 7.3/m
Last Sumnner#KR1
Alistar · Support
2 / 6 / 30
78% KP
8,070
8% share
8,586g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
