Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 40 days ago
12 / 6 / 10
K / D / A
64.7%
Kill participation
1,539.5
Damage / min
18,095g
498.9 gold / min
44
14 placed · 3 cleared
269
7.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
12 / 6 / 10
64.7% KP
55,831
37.4% share
18,095g
269 CS · 7.4/m
hongqkule#1212
Lee Sin · Jungle
9 / 9 / 9
52.9% KP
28,723
19.2% share
15,903g
265 CS · 7.3/m
OnPi#온 피
LeBlanc · Mid
11 / 6 / 10
61.8% KP
38,145
25.5% share
15,014g
217 CS · 6/m
qianshi#小湘好
Zeri · ADC
2 / 8 / 11
38.2% KP
19,801
13.3% share
16,636g
313 CS · 8.6/m
想回家#real
Rakan · Support
0 / 5 / 17
50% KP
6,816
4.6% share
9,881g
37 CS · 1/m
Red side
Victorypzz 1#0626
Olaf · Top
5 / 9 / 5
29.4% KP
27,349
20.1% share
13,814g
235 CS · 6.5/m
who am i#6320
Jarvan IV · Jungle
5 / 6 / 16
61.8% KP
14,958
11% share
13,932g
205 CS · 5.7/m
Witt#123
Zoe · Mid
4 / 10 / 16
58.8% KP
29,807
21.9% share
12,647g
199 CS · 5.5/m
Kiey#1551
Aphelios · ADC
19 / 6 / 9
82.4% KP
56,199
41.3% share
24,559g
359 CS · 9.9/m
Last Sumnner#KR1
Thresh · Support
1 / 3 / 26
79.4% KP
7,921
5.8% share
11,590g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
