Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 38 days ago
9 / 3 / 6
K / D / A
50%
Kill participation
1,051.8
Damage / min
13,692g
498.2 gold / min
33
12 placed · 2 cleared
219
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Jayce · Top
1 / 5 / 6
53.8% KP
20,784
25% share
11,288g
269 CS · 9.8/m
캐치캐치#2222
Qiyana · Jungle
3 / 7 / 5
61.5% KP
17,685
21.3% share
12,206g
198 CS · 7.2/m
Cyrene#키 레 네
Viktor · Mid
3 / 8 / 4
53.8% KP
17,649
21.3% share
10,401g
216 CS · 7.9/m
xing zhui yue#KR1
Tristana · ADC
5 / 4 / 3
61.5% KP
21,558
26% share
14,793g
299 CS · 10.9/m
숏레그 먼치킨#KR1
Alistar · Support
1 / 7 / 9
76.9% KP
5,318
6.4% share
7,058g
12 CS · 0.4/m
Red side
Victory태양물고기#6797
Gangplank · Top
9 / 3 / 6
50% KP
28,908
27.9% share
13,692g
219 CS · 8/m
Last丶炫神#66666
Lee Sin · Jungle
7 / 3 / 7
46.7% KP
13,610
13.2% share
12,554g
189 CS · 6.9/m
Daopa#CHZZK
Syndra · Mid
9 / 2 / 8
56.7% KP
26,729
25.8% share
14,244g
253 CS · 9.2/m
헤안나 스미레#탕 쿠쿠
Zeri · ADC
5 / 2 / 7
40% KP
26,734
25.8% share
13,473g
274 CS · 10/m
뮤지컬배우지망생#255
Rakan · Support
0 / 3 / 17
56.7% KP
7,482
7.2% share
7,827g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
