Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 37 days ago
6 / 5 / 15
K / D / A
58.3%
Kill participation
1,235.3
Damage / min
16,729g
434.3 gold / min
62
17 placed · 5 cleared
318
8.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
6 / 5 / 15
58.3% KP
47,580
22.5% share
16,729g
318 CS · 8.3/m
꿈이있으니질수가없다#나쁜설표
Ambessa · Jungle
5 / 11 / 10
41.7% KP
28,104
13.3% share
14,960g
247 CS · 6.4/m
Megalia#KR1
Brand · Mid
12 / 5 / 10
61.1% KP
74,540
35.2% share
19,479g
283 CS · 7.3/m
Chelsea#zypp
Corki · ADC
8 / 14 / 13
58.3% KP
36,006
17% share
18,148g
262 CS · 6.8/m
월급삭제버튼#8317
Trundle · Support
5 / 8 / 22
75% KP
25,278
12% share
12,740g
39 CS · 1/m
Red side
Victoryzhen xi#黑玫瑰
K'Sante · Top
7 / 4 / 9
37.2% KP
21,334
12.1% share
16,150g
268 CS · 7/m
kiin#KR1
Cho'Gath · Jungle
11 / 6 / 16
62.8% KP
49,208
27.8% share
18,470g
268 CS · 7/m
Vengeance#0114
Syndra · Mid
11 / 6 / 12
53.5% KP
41,919
23.7% share
18,928g
353 CS · 9.2/m
bai#Mio韩服
Tristana · ADC
12 / 9 / 7
44.2% KP
49,476
28% share
23,554g
403 CS · 10.5/m
바이젤차은우김민균#9730
Rell · Support
2 / 11 / 20
51.2% KP
14,955
8.5% share
11,842g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
