Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 36 days ago
9 / 2 / 14
K / D / A
74.2%
Kill participation
1,270.4
Damage / min
14,706g
520.9 gold / min
45
9 placed · 4 cleared
218
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
9 / 2 / 14
74.2% KP
35,867
31.5% share
14,706g
218 CS · 7.7/m
광희짱#123
Ivern · Jungle
2 / 2 / 21
74.2% KP
12,334
10.8% share
11,216g
148 CS · 5.2/m
稳当人#外卖员
Locke · Mid
14 / 7 / 7
67.7% KP
28,105
24.7% share
12,575g
116 CS · 4.1/m
로 컨#0214
Jhin · ADC
3 / 2 / 12
48.4% KP
23,746
20.8% share
13,408g
273 CS · 9.7/m
Last Sumnner#KR1
Bard · Support
3 / 5 / 20
74.2% KP
13,941
12.2% share
9,561g
28 CS · 1/m
Red side
Defeat起风了#CCC
Singed · Top
1 / 9 / 8
50% KP
18,384
20.3% share
10,258g
227 CS · 8/m
전라진#KR1
Cho'Gath · Jungle
3 / 8 / 6
50% KP
12,405
13.7% share
9,462g
156 CS · 5.5/m
陨落的天才#世一中阳林
Tristana · Mid
9 / 6 / 6
83.3% KP
27,057
29.8% share
13,793g
265 CS · 9.4/m
예쁜피망#KR1
Ezreal · ADC
2 / 4 / 2
22.2% KP
19,712
21.7% share
10,578g
248 CS · 8.8/m
WBG Moham#lpl
Karma · Support
3 / 4 / 10
72.2% KP
13,138
14.5% share
9,079g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
