Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 36 days ago
9 / 5 / 11
K / D / A
40.8%
Kill participation
1,309.5
Damage / min
13,785g
488.3 gold / min
21
7 placed · 2 cleared
186
6.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
9 / 5 / 11
40.8% KP
36,972
23.3% share
13,785g
186 CS · 6.6/m
안 오면 죽을게#1116
Lee Sin · Jungle
19 / 6 / 11
61.2% KP
38,279
24.1% share
15,986g
183 CS · 6.5/m
抖音丶77nic#岁岁平安
Lissandra · Mid
4 / 5 / 14
36.7% KP
28,380
17.9% share
11,374g
204 CS · 7.2/m
헤안나 스미레#탕 쿠쿠
Kalista · ADC
15 / 7 / 14
59.2% KP
44,735
28.1% share
18,680g
284 CS · 10.1/m
alwind#wind
Nautilus · Support
2 / 6 / 26
57.1% KP
10,606
6.7% share
9,443g
21 CS · 0.7/m
Red side
DefeatThe Herta#Hokai
Fiora · Top
6 / 10 / 6
41.4% KP
18,684
17.8% share
12,033g
184 CS · 6.5/m
Suyek#夙夜yuu
Naafiri · Jungle
10 / 7 / 8
62.1% KP
24,909
23.7% share
15,775g
184 CS · 6.5/m
얼러리뚱땅#KR33
Locke · Mid
10 / 8 / 7
58.6% KP
24,050
22.9% share
13,417g
223 CS · 7.9/m
결 혼#KR1
Ezreal · ADC
2 / 8 / 13
51.7% KP
26,784
25.5% share
12,101g
222 CS · 7.9/m
REDRED#따바라
Zaahen · Support
1 / 16 / 15
55.2% KP
10,488
10% share
8,195g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
