Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 36 days ago
4 / 7 / 19
K / D / A
63.9%
Kill participation
1,334.4
Damage / min
15,235g
434.7 gold / min
37
15 placed · 2 cleared
251
7.2 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ9B8#KR1
Udyr · Top
5 / 7 / 10
48.4% KP
33,454
22.8% share
11,447g
208 CS · 5.9/m
악마의삶 이종하#KR1
Lee Sin · Jungle
10 / 9 / 12
71% KP
21,668
14.8% share
14,754g
210 CS · 6/m
세인트카이저#0121
Orianna · Mid
10 / 5 / 16
83.9% KP
47,409
32.3% share
14,444g
219 CS · 6.2/m
Deft#8366
Jinx · ADC
6 / 10 / 13
61.3% KP
34,880
23.7% share
18,568g
336 CS · 9.6/m
weixiaodie#54188
Thresh · Support
0 / 5 / 24
77.4% KP
9,488
6.5% share
9,876g
27 CS · 0.8/m
Red side
Victory애니비아 부리는 왜 파란색일까#몰라용
K'Sante · Top
6 / 3 / 20
72.2% KP
33,237
22.3% share
14,877g
241 CS · 6.9/m
광 왕#KR0
Shaco · Jungle
14 / 6 / 14
77.8% KP
23,133
15.5% share
17,854g
225 CS · 6.4/m
태양물고기#6797
Gangplank · Mid
4 / 7 / 19
63.9% KP
46,769
31.4% share
15,235g
251 CS · 7.2/m
유진누나 예쁘다#2008
Kai'Sa · ADC
11 / 6 / 14
69.4% KP
38,715
26% share
19,894g
270 CS · 7.7/m
누누교수#KR1
Nautilus · Support
1 / 9 / 17
50% KP
7,277
4.9% share
9,264g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
