Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 31 days ago
4 / 7 / 7
K / D / A
40.7%
Kill participation
773
Damage / min
11,552g
403.2 gold / min
22
9 placed · 2 cleared
193
6.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音武器王安逸#上单全能王
Jax · Top
5 / 2 / 7
26.1% KP
17,716
16.1% share
12,782g
239 CS · 8.3/m
坏中国人#777
Lee Sin · Jungle
11 / 4 / 9
43.5% KP
19,398
17.6% share
14,080g
208 CS · 7.3/m
Odysseus#KR131
Taliyah · Mid
18 / 4 / 13
67.4% KP
43,271
39.2% share
17,935g
233 CS · 8.1/m
牛魔开业大酬宾#我要策马
Yunara · ADC
8 / 9 / 12
43.5% KP
21,221
19.2% share
16,137g
244 CS · 8.5/m
Let me sup#KR1
Nautilus · Support
4 / 8 / 16
43.5% KP
8,675
7.9% share
9,177g
35 CS · 1.2/m
Red side
Defeat태양물고기#6797
Gangplank · Top
4 / 7 / 7
40.7% KP
22,147
20.2% share
11,552g
193 CS · 6.7/m
柚柚天天开心#ltz
Jarvan IV · Jungle
2 / 8 / 15
63% KP
11,983
10.9% share
10,356g
183 CS · 6.4/m
Nostalgia#1941
Syndra · Mid
7 / 11 / 8
55.6% KP
23,422
21.3% share
12,576g
246 CS · 8.6/m
코그모#ΚR1
Kog'Maw · ADC
14 / 12 / 6
74.1% KP
43,186
39.3% share
18,061g
219 CS · 7.6/m
奶油蛋卷#ovo
Lulu · Support
0 / 8 / 21
77.8% KP
9,028
8.2% share
8,113g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
