Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 29 days ago
10 / 4 / 7
K / D / A
48.6%
Kill participation
1,134.6
Damage / min
15,931g
526.9 gold / min
36
16 placed · 0 cleared
247
8.2 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunhyuq#1002
Ryze · Top
5 / 6 / 6
34.4% KP
26,026
23% share
14,833g
283 CS · 9.4/m
도은모찌#사랑해
Vi · Jungle
8 / 6 / 7
46.9% KP
15,516
13.7% share
12,348g
177 CS · 5.9/m
자다깨서물달라고칭얼대는이도윤#KR1
Akali · Mid
6 / 11 / 4
31.3% KP
17,650
15.6% share
11,888g
218 CS · 7.2/m
혀기가막혀#0722
Yunara · ADC
12 / 4 / 10
68.8% KP
42,469
37.5% share
18,105g
214 CS · 7.1/m
매 루#KR1
Maokai · Support
1 / 8 / 19
62.5% KP
11,538
10.2% share
8,977g
28 CS · 0.9/m
Red side
Victory태양물고기#6797
Gangplank · Top
10 / 4 / 7
48.6% KP
34,302
28.1% share
15,931g
247 CS · 8.2/m
Asa Mitaka#KR22
Sylas · Jungle
8 / 8 / 5
37.1% KP
13,138
10.8% share
11,563g
160 CS · 5.3/m
Witt#123
Zoe · Mid
11 / 5 / 9
57.1% KP
40,471
33.1% share
14,322g
221 CS · 7.3/m
잠이덜깸#123
Xayah · ADC
5 / 9 / 11
45.7% KP
26,059
21.3% share
16,229g
296 CS · 9.8/m
내말들리니왜이렇게말렸어#찬성정
Rakan · Support
1 / 6 / 24
71.4% KP
8,188
6.7% share
9,582g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
