Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 26 days ago
1 / 5 / 6
K / D / A
33.3%
Kill participation
618.5
Damage / min
10,113g
407.8 gold / min
29
11 placed · 4 cleared
186
7.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
1 / 5 / 6
33.3% KP
15,338
20.5% share
10,113g
186 CS · 7.5/m
JUGKlNG#테무캐니언
Nidalee · Jungle
5 / 0 / 8
61.9% KP
19,568
26.1% share
13,134g
237 CS · 9.6/m
碎碎念#思念QAQ
Zeri · Mid
7 / 1 / 7
66.7% KP
17,532
23.4% share
12,756g
260 CS · 10.5/m
차 캉#KR1
Jhin · ADC
6 / 1 / 7
61.9% KP
17,011
22.7% share
12,803g
218 CS · 8.8/m
Last丶炫神#66666
Nautilus · Support
2 / 3 / 8
47.6% KP
5,524
7.4% share
7,408g
29 CS · 1.2/m
Red side
Defeat小灿灿#xyr
Riven · Top
6 / 5 / 1
70% KP
13,201
24.1% share
11,695g
208 CS · 8.4/m
抖音苏苏狮子#5200
Rengar · Jungle
3 / 5 / 1
40% KP
7,862
14.3% share
9,195g
181 CS · 7.3/m
Hide on bush#KR1
Corki · Mid
0 / 2 / 3
30% KP
14,111
25.7% share
9,953g
275 CS · 11.1/m
김익동#KR1
Aurelion Sol · ADC
1 / 3 / 5
60% KP
12,695
23.2% share
9,051g
185 CS · 7.5/m
Una#air
Vladimir · Support
0 / 6 / 1
10% KP
6,933
12.7% share
5,581g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
