Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 25 days ago
8 / 6 / 3
K / D / A
32.4%
Kill participation
1,257.2
Damage / min
13,509g
438.1 gold / min
28
8 placed · 1 cleared
205
6.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
8 / 6 / 3
32.4% KP
38,763
26.9% share
13,509g
205 CS · 6.6/m
Tear#BLG
Qiyana · Jungle
12 / 11 / 6
52.9% KP
29,066
20.2% share
16,529g
194 CS · 6.3/m
태원마초#太原马超
Lissandra · Mid
2 / 9 / 14
47.1% KP
24,452
17% share
12,410g
237 CS · 7.7/m
Panamera#s t
Caitlyn · ADC
8 / 6 / 7
44.1% KP
22,429
15.6% share
16,955g
291 CS · 9.4/m
자타공인롤체신#KR1
Senna · Support
4 / 9 / 18
64.7% KP
29,328
20.4% share
11,981g
30 CS · 1/m
Red side
Victory阿修罗#PRO
Vladimir · Top
10 / 7 / 4
34.1% KP
22,543
17.8% share
13,746g
238 CS · 7.7/m
DK Lucid#KR1
Jarvan IV · Jungle
12 / 10 / 21
80.5% KP
34,547
27.3% share
16,221g
229 CS · 7.4/m
Kisara Yagyu#執行者
Yasuo · Mid
8 / 5 / 7
36.6% KP
25,114
19.9% share
14,826g
283 CS · 9.2/m
못 하는게 뭘까#KR1
Jhin · ADC
10 / 2 / 14
58.5% KP
31,090
24.6% share
17,344g
260 CS · 8.4/m
eqwdqg#KR1
Bard · Support
1 / 10 / 33
82.9% KP
13,181
10.4% share
10,228g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
