Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 24 days ago
6 / 4 / 3
K / D / A
75%
Kill participation
739.6
Damage / min
9,723g
412.6 gold / min
19
9 placed · 1 cleared
173
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzhen xi#黑玫瑰
Pantheon · Top
5 / 3 / 12
42.5% KP
18,369
20.7% share
9,124g
154 CS · 6.5/m
陨落的天才#世一中阳林
Qiyana · Jungle
12 / 3 / 10
55% KP
24,033
27.1% share
12,720g
174 CS · 7.4/m
죽기 아니면 살기#0305
Kayle · Mid
6 / 0 / 14
50% KP
13,272
15% share
12,505g
245 CS · 10.4/m
HLE Buddy#5812
Cassiopeia · ADC
15 / 1 / 6
52.5% KP
27,512
31% share
14,310g
194 CS · 8.2/m
렐복치#KR1
Rell · Support
2 / 5 / 21
57.5% KP
5,537
6.2% share
8,013g
27 CS · 1.1/m
Red side
Defeat태양물고기#6797
Gangplank · Top
6 / 4 / 3
75% KP
17,431
34.4% share
9,723g
173 CS · 7.3/m
아무생각없음#0831
Sylas · Jungle
2 / 9 / 4
50% KP
8,791
17.4% share
7,727g
128 CS · 5.4/m
피지컬의 괴물#jiro
Yone · Mid
1 / 9 / 3
33.3% KP
10,358
20.4% share
8,015g
168 CS · 7.1/m
Trick or treat#KR7
Zeri · ADC
3 / 8 / 5
66.7% KP
11,624
22.9% share
10,076g
175 CS · 7.4/m
6ddd#Miss
Alistar · Support
0 / 10 / 5
41.7% KP
2,453
4.8% share
5,335g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
