Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 24 days ago
4 / 7 / 17
K / D / A
60%
Kill participation
1,334.5
Damage / min
14,433g
415.3 gold / min
47
17 placed · 1 cleared
244
7 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat데이터얻는계정#지나갈게요
K'Sante · Top
5 / 7 / 13
60% KP
20,103
14.8% share
12,328g
198 CS · 5.7/m
抖音小羽扎克#虞姬电竞
Zac · Jungle
3 / 8 / 19
73.3% KP
23,080
17% share
13,805g
234 CS · 6.7/m
Crow#crow9
Tristana · Mid
16 / 8 / 8
80% KP
55,590
41% share
20,029g
330 CS · 9.5/m
죽기 아니면 살기#0305
Jhin · ADC
6 / 4 / 13
63.3% KP
31,928
23.6% share
16,406g
298 CS · 8.6/m
기고만장원#59988
Alistar · Support
0 / 8 / 13
43.3% KP
4,753
3.5% share
8,758g
32 CS · 0.9/m
Red side
Victory태양물고기#6797
Gangplank · Top
4 / 7 / 17
60% KP
46,375
28% share
14,433g
244 CS · 7/m
Eris#Greyt
Rengar · Jungle
9 / 3 / 11
57.1% KP
28,463
17.2% share
17,491g
329 CS · 9.5/m
AAAwendyAAA#zypp
Galio · Mid
5 / 8 / 12
48.6% KP
24,205
14.6% share
12,434g
229 CS · 6.6/m
Ming#GJH
Vladimir · ADC
15 / 6 / 11
74.3% KP
57,313
34.7% share
20,395g
288 CS · 8.3/m
AAAOOO#aoao
Rell · Support
2 / 6 / 17
54.3% KP
8,984
5.4% share
10,491g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
