Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 24 days ago
7 / 5 / 9
K / D / A
45.7%
Kill participation
1,065.7
Damage / min
13,553g
453.5 gold / min
22
13 placed · 2 cleared
188
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunhyuq#1002
Ambessa · Top
10 / 5 / 7
58.6% KP
22,773
22.1% share
14,583g
231 CS · 7.7/m
抖音小羽扎克#虞姬电竞
Viego · Jungle
5 / 7 / 5
34.5% KP
10,575
10.3% share
12,191g
192 CS · 6.4/m
Odysseus#KR131
Syndra · Mid
10 / 9 / 5
51.7% KP
42,054
40.9% share
14,958g
218 CS · 7.3/m
라티오스#0406
Jhin · ADC
3 / 7 / 7
34.5% KP
15,528
15.1% share
11,164g
216 CS · 7.2/m
내말들리니왜이렇게말렸어#찬성정
Leona · Support
1 / 7 / 10
37.9% KP
11,932
11.6% share
8,334g
42 CS · 1.4/m
Red side
Victory태양물고기#6797
Gangplank · Top
7 / 5 / 9
45.7% KP
31,847
27.6% share
13,553g
188 CS · 6.3/m
乌鸦大王#5555
Lee Sin · Jungle
5 / 4 / 12
48.6% KP
21,501
18.6% share
14,525g
226 CS · 7.6/m
齐枫永恩34D#奶熊王
Yasuo · Mid
12 / 5 / 8
57.1% KP
25,795
22.3% share
15,427g
225 CS · 7.5/m
대월아#KR1
Viktor · ADC
8 / 7 / 7
42.9% KP
28,975
25.1% share
14,838g
247 CS · 8.3/m
노익스강#noex
Alistar · Support
3 / 8 / 20
65.7% KP
7,424
6.4% share
9,720g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
