Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 24 days ago
11 / 7 / 12
K / D / A
74.2%
Kill participation
1,230
Damage / min
16,600g
478.8 gold / min
40
11 placed · 1 cleared
225
6.5 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Herta#Hokai
Pantheon · Top
2 / 9 / 13
53.6% KP
22,636
19.8% share
11,394g
198 CS · 5.7/m
抖音丶星宇#wxy
Viego · Jungle
5 / 6 / 7
42.9% KP
16,308
14.3% share
13,134g
223 CS · 6.4/m
쪼렙이다말로하자#KR1
Zoe · Mid
10 / 5 / 10
71.4% KP
29,210
25.5% share
14,510g
244 CS · 7/m
소년가장 원딜#KR1
Jhin · ADC
9 / 5 / 12
75% KP
36,313
31.7% share
17,972g
323 CS · 9.3/m
vital#0916
Poppy · Support
2 / 6 / 15
60.7% KP
9,913
8.7% share
8,969g
32 CS · 0.9/m
Red side
Victory태양물고기#6797
Gangplank · Top
11 / 7 / 12
74.2% KP
42,639
33.4% share
16,600g
225 CS · 6.5/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
7 / 6 / 7
45.2% KP
18,958
14.8% share
16,532g
286 CS · 8.3/m
NS Calix#KR11
Syndra · Mid
5 / 1 / 12
54.8% KP
31,063
24.3% share
15,471g
274 CS · 7.9/m
let it be#0815
Yunara · ADC
6 / 3 / 4
32.3% KP
23,311
18.2% share
18,506g
379 CS · 10.9/m
BRO Wooper#KR3
Camille · Support
2 / 11 / 10
38.7% KP
11,839
9.3% share
10,055g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
