Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 24 days ago
2 / 10 / 8
K / D / A
35.7%
Kill participation
812.8
Damage / min
9,474g
351.5 gold / min
16
10 placed · 1 cleared
172
6.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Camille · Top
5 / 6 / 9
34.1% KP
27,746
22% share
11,876g
213 CS · 7.9/m
抖音丶星宇#wxy
Talon · Jungle
21 / 2 / 3
58.5% KP
34,149
27% share
20,283g
265 CS · 9.8/m
Crow#crow9
Cassiopeia · Mid
7 / 5 / 8
36.6% KP
27,766
22% share
14,391g
253 CS · 9.4/m
노익스강#noex
Kog'Maw · ADC
6 / 5 / 8
34.1% KP
26,119
20.7% share
12,632g
219 CS · 8.1/m
아무생각없음#0831
Shen · Support
2 / 10 / 17
46.3% KP
10,496
8.3% share
9,031g
29 CS · 1.1/m
Red side
Defeat태양물고기#6797
Gangplank · Top
2 / 10 / 8
35.7% KP
21,904
21.3% share
9,474g
172 CS · 6.4/m
抖音丶小猪仔#小猪仔
Rengar · Jungle
14 / 8 / 8
78.6% KP
26,559
25.8% share
14,882g
191 CS · 7.1/m
抖音王纪超#26号首秀
Malzahar · Mid
5 / 6 / 6
39.3% KP
20,765
20.2% share
11,190g
246 CS · 9.1/m
MAGEBLOOD#E500
Vladimir · ADC
5 / 8 / 6
39.3% KP
25,051
24.3% share
11,656g
245 CS · 9.1/m
RideOrDie#Mio韩服
Bard · Support
2 / 9 / 15
60.7% KP
8,679
8.4% share
8,413g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
