Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 21 days ago
4 / 6 / 14
K / D / A
60%
Kill participation
1,139.1
Damage / min
15,803g
408.3 gold / min
40
8 placed · 10 cleared
308
8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
4 / 6 / 14
60% KP
44,082
24% share
15,803g
308 CS · 8/m
김미밥#6666
Jarvan IV · Jungle
7 / 5 / 17
80% KP
27,578
15% share
15,872g
240 CS · 6.2/m
抖音玉娇龙ovo#6666
Viktor · Mid
8 / 8 / 7
50% KP
52,363
28.5% share
14,698g
295 CS · 7.6/m
냐하하#2698
Miss Fortune · ADC
10 / 4 / 15
83.3% KP
47,815
26% share
21,105g
365 CS · 9.4/m
想回家#real
Rell · Support
1 / 4 / 26
90% KP
11,959
6.5% share
11,255g
40 CS · 1/m
Red side
Victory실명 중독자#KR1
Teemo · Top
5 / 7 / 12
63% KP
40,333
28.5% share
16,958g
314 CS · 8.1/m
DNS Pyosik#KR2
Naafiri · Jungle
9 / 3 / 9
66.7% KP
37,760
26.7% share
18,669g
317 CS · 8.2/m
죽기 아니면 살기#0305
Nasus · Mid
7 / 5 / 12
70.4% KP
30,515
21.6% share
17,388g
299 CS · 7.7/m
jiejie#jug
Ezreal · ADC
4 / 7 / 10
51.9% KP
26,071
18.5% share
17,696g
306 CS · 7.9/m
들개처럼#KR1
Shen · Support
2 / 8 / 16
66.7% KP
6,601
4.7% share
10,995g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
