Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 16 days ago
4 / 5 / 6
K / D / A
55.6%
Kill participation
928.5
Damage / min
13,064g
395.9 gold / min
32
14 placed · 3 cleared
209
6.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
4 / 5 / 6
55.6% KP
30,639
26.2% share
13,064g
209 CS · 6.3/m
서릿빛 겨울의 설흔#잔 향
Hecarim · Jungle
4 / 6 / 4
44.4% KP
14,947
12.8% share
12,982g
267 CS · 8.1/m
냐하하#2698
Viktor · Mid
4 / 6 / 2
33.3% KP
33,543
28.7% share
12,759g
283 CS · 8.6/m
동구리미드#피노키오
Xayah · ADC
6 / 6 / 5
61.1% KP
31,434
26.9% share
16,109g
333 CS · 10.1/m
BRO Felix#1012
Rakan · Support
0 / 5 / 11
61.1% KP
6,491
5.5% share
8,270g
38 CS · 1.2/m
Red side
VictoryT1 Midir#KR06
Ambessa · Top
11 / 1 / 5
57.1% KP
21,407
19.3% share
16,583g
275 CS · 8.3/m
사자심회#용족2
Graves · Jungle
10 / 4 / 5
53.6% KP
24,133
21.8% share
17,902g
278 CS · 8.4/m
抖音薄荷冰鸟#虞姬电竞
Anivia · Mid
2 / 4 / 8
35.7% KP
18,917
17.1% share
12,884g
270 CS · 8.2/m
DNS 또이브#KR13
Ezreal · ADC
4 / 4 / 13
60.7% KP
39,624
35.8% share
16,829g
289 CS · 8.8/m
개인팟#개인팟
Alistar · Support
1 / 5 / 20
75% KP
6,707
6.1% share
10,390g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
