Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 16 days ago
8 / 5 / 8
K / D / A
59.3%
Kill participation
1,056.2
Damage / min
15,165g
480.7 gold / min
25
8 placed · 4 cleared
236
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
8 / 5 / 8
59.3% KP
33,323
29.9% share
15,165g
236 CS · 7.5/m
FLY Gakgos#321
Lee Sin · Jungle
7 / 4 / 12
70.4% KP
18,776
16.9% share
14,072g
215 CS · 6.8/m
Bae Suzy#KR1
Akali · Mid
7 / 8 / 5
44.4% KP
24,878
22.3% share
13,432g
242 CS · 7.7/m
DK Despair#안 산
Jhin · ADC
3 / 1 / 12
55.6% KP
22,004
19.8% share
16,366g
306 CS · 9.7/m
OwO#43351
Bard · Support
2 / 3 / 19
77.8% KP
12,392
11.1% share
9,934g
38 CS · 1.2/m
Red side
Defeat실명 중독자#KR1
Teemo · Top
0 / 6 / 4
19% KP
19,553
21.8% share
10,723g
260 CS · 8.2/m
liziyen#Gam
Jarvan IV · Jungle
2 / 3 / 11
61.9% KP
14,104
15.7% share
11,824g
222 CS · 7/m
WBG招641950117#WBG
Locke · Mid
16 / 11 / 4
95.2% KP
31,811
35.4% share
16,643g
226 CS · 7.2/m
트래킹#99999
Xerath · ADC
2 / 2 / 6
38.1% KP
18,493
20.6% share
12,109g
240 CS · 7.6/m
Let me sup#KR1
Rakan · Support
1 / 5 / 13
66.7% KP
5,858
6.5% share
8,784g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
