Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 16 days ago
6 / 7 / 7
K / D / A
39.4%
Kill participation
974
Damage / min
13,003g
412.4 gold / min
22
9 placed · 2 cleared
231
7.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
6 / 7 / 7
39.4% KP
30,713
25.1% share
13,003g
231 CS · 7.3/m
라 쿤#박성호
Graves · Jungle
13 / 6 / 9
66.7% KP
32,682
26.7% share
16,537g
261 CS · 8.3/m
OnPi#온 피
Sylas · Mid
5 / 11 / 9
42.4% KP
25,642
21% share
10,979g
172 CS · 5.5/m
Odysseus#KR131
Taliyah · ADC
8 / 10 / 10
54.5% KP
24,121
19.7% share
17,310g
280 CS · 8.9/m
자다깨서물달라고칭얼대는이도윤#KR1
Nautilus · Support
1 / 6 / 18
57.6% KP
9,093
7.4% share
9,513g
56 CS · 1.8/m
Red side
Victory슈프림#1000
Fiora · Top
5 / 8 / 12
42.5% KP
24,701
21.1% share
15,589g
261 CS · 8.3/m
DK Lucid#KR1
Nidalee · Jungle
12 / 1 / 12
60% KP
36,201
31% share
18,946g
300 CS · 9.5/m
抖音柔风亚索#Mio韩服
Yasuo · Mid
7 / 8 / 7
35% KP
19,356
16.6% share
13,926g
231 CS · 7.3/m
Lelitz#0808
Kai'Sa · ADC
10 / 4 / 8
45% KP
22,809
19.5% share
18,542g
304 CS · 9.6/m
어색했#7766
Camille · Support
6 / 12 / 11
42.5% KP
13,869
11.9% share
11,523g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
