Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 16 days ago
2 / 10 / 15
K / D / A
58.6%
Kill participation
285
Damage / min
8,365g
269.7 gold / min
125
58 placed · 12 cleared
25
0.8 CS / min
Objective control
2
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory한준규가키우는23마리애완구피들#횟감용
Renekton · Top
8 / 6 / 8
43.2% KP
25,581
21.2% share
14,335g
239 CS · 7.7/m
plokijuhyg#yyc04
Rengar · Jungle
10 / 9 / 5
40.5% KP
17,743
14.7% share
15,514g
258 CS · 8.3/m
Odysseus#KR131
Taliyah · Mid
4 / 6 / 13
45.9% KP
26,597
22% share
13,473g
257 CS · 8.3/m
Nostalgia#1941
Kai'Sa · ADC
14 / 5 / 12
70.3% KP
41,422
34.3% share
21,032g
287 CS · 9.3/m
WE Karis#0521
Leona · Support
1 / 5 / 26
73% KP
9,309
7.7% share
10,466g
32 CS · 1/m
Red side
Defeat오피투 OP2#OP2
K'Sante · Top
2 / 5 / 6
27.6% KP
14,345
14.9% share
10,330g
213 CS · 6.9/m
맘이멍들었죠#0128
Lee Sin · Jungle
15 / 5 / 11
89.7% KP
27,999
29% share
16,619g
206 CS · 6.6/m
抖音王纪超#26号首秀
Lissandra · Mid
5 / 6 / 11
55.2% KP
21,745
22.5% share
12,233g
237 CS · 7.6/m
xiaoyou#1231
Cassiopeia · ADC
5 / 11 / 12
58.6% KP
23,637
24.5% share
13,618g
252 CS · 8.1/m
태양물고기#6797
Nautilus · Support
2 / 10 / 15
58.6% KP
8,840
9.2% share
8,365g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
