Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 12 days ago
1 / 10 / 3
K / D / A
14.8%
Kill participation
569.5
Damage / min
11,232g
332.8 gold / min
35
15 placed · 2 cleared
207
6.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
1 / 10 / 3
14.8% KP
19,219
14.7% share
11,232g
207 CS · 6.1/m
나도 행복하자#KR0
Lee Sin · Jungle
5 / 5 / 10
55.6% KP
18,912
14.5% share
12,987g
204 CS · 6/m
전설의용사김창동#canna
Aurora · Mid
9 / 6 / 4
48.1% KP
31,815
24.4% share
14,512g
239 CS · 7.1/m
헤안나 스미레#탕 쿠쿠
Ezreal · ADC
10 / 4 / 4
51.9% KP
37,540
28.8% share
17,940g
332 CS · 9.8/m
HLE Buddy#5812
Hwei · Support
2 / 8 / 10
44.4% KP
23,082
17.7% share
10,363g
54 CS · 1.6/m
Red side
Victorykiin#KR1
Vladimir · Top
7 / 4 / 7
42.4% KP
23,094
20.6% share
18,490g
354 CS · 10.5/m
중승민#중센조
Pantheon · Jungle
2 / 5 / 15
51.5% KP
14,430
12.9% share
13,638g
213 CS · 6.3/m
OnPi#온 피
Sylas · Mid
7 / 7 / 8
45.5% KP
24,414
21.8% share
13,196g
193 CS · 5.7/m
let it be#0815
Tristana · ADC
13 / 6 / 5
54.5% KP
40,226
35.8% share
21,545g
348 CS · 10.3/m
아무생각없음#0831
Pyke · Support
4 / 5 / 8
36.4% KP
10,076
9% share
11,837g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
