Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 9 days ago
5 / 8 / 11
K / D / A
55.2%
Kill participation
1,045.8
Damage / min
12,180g
413.1 gold / min
21
11 placed · 1 cleared
194
6.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory왕초보#1231
Ambessa · Top
9 / 5 / 3
41.4% KP
28,952
23.8% share
14,961g
251 CS · 8.5/m
Chirs#Mio韩服
Fiddlesticks · Jungle
10 / 3 / 9
65.5% KP
28,896
23.8% share
14,680g
214 CS · 7.3/m
srysrymb#1065
Orianna · Mid
2 / 6 / 12
48.3% KP
22,174
18.2% share
11,007g
223 CS · 7.6/m
노익스강#noex
Jinx · ADC
7 / 8 / 9
55.2% KP
29,967
24.7% share
15,658g
267 CS · 9.1/m
장순필 가마솥 육개장#맛있더라
Nautilus · Support
1 / 7 / 17
62.1% KP
11,532
9.5% share
9,067g
29 CS · 1/m
Red side
Defeat태양물고기#6797
Gangplank · Top
5 / 8 / 11
55.2% KP
30,833
28.7% share
12,180g
194 CS · 6.6/m
Haru#0603
Naafiri · Jungle
5 / 4 / 10
51.7% KP
16,054
14.9% share
12,913g
244 CS · 8.3/m
Sixten#Ekko
Ekko · Mid
13 / 4 / 7
69% KP
31,076
28.9% share
14,268g
258 CS · 8.8/m
Kiey#1551
Ezreal · ADC
6 / 8 / 7
44.8% KP
24,672
22.9% share
14,198g
254 CS · 8.6/m
抖音布丁#budin
Bard · Support
0 / 5 / 21
72.4% KP
4,899
4.6% share
8,836g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
