Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 9 days ago
8 / 9 / 4
K / D / A
57.1%
Kill participation
1,150.5
Damage / min
13,630g
456.1 gold / min
20
11 placed · 4 cleared
193
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory치즈불닭#PRO
Soraka · Top
3 / 4 / 26
69% KP
17,402
11.7% share
10,812g
118 CS · 3.9/m
plokijuhyg#yyc04
Qiyana · Jungle
14 / 7 / 15
69% KP
44,676
30% share
18,872g
219 CS · 7.3/m
쪼렙이다말로하자#KR1
LeBlanc · Mid
8 / 4 / 12
47.6% KP
22,798
15.3% share
12,616g
209 CS · 7/m
Wonderwall#mid
Corki · ADC
10 / 2 / 11
50% KP
40,858
27.5% share
18,409g
283 CS · 9.5/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
7 / 4 / 17
57.1% KP
23,094
15.5% share
11,278g
48 CS · 1.6/m
Red side
Defeat태양물고기#6797
Gangplank · Top
8 / 9 / 4
57.1% KP
34,381
30.7% share
13,630g
193 CS · 6.5/m
Eris#Greyt
Hecarim · Jungle
4 / 7 / 12
76.2% KP
17,998
16.1% share
12,771g
232 CS · 7.8/m
Clozer#0727
Vex · Mid
4 / 9 / 10
66.7% KP
33,291
29.8% share
11,622g
201 CS · 6.7/m
충 치#충치1
Jhin · ADC
4 / 7 / 6
47.6% KP
19,213
17.2% share
13,418g
217 CS · 7.3/m
happy#day14
Alistar · Support
1 / 10 / 10
52.4% KP
6,953
6.2% share
7,979g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
