Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 8 days ago
1 / 10 / 8
K / D / A
40.9%
Kill participation
576.4
Damage / min
8,427g
333.7 gold / min
9
9 placed · 1 cleared
152
6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어색했#7766
Fiora · Top
3 / 8 / 4
31.8% KP
14,100
18.2% share
11,354g
220 CS · 8.7/m
늘 완벽하고 싶다#0409
Diana · Jungle
3 / 6 / 6
40.9% KP
12,472
16.1% share
9,873g
177 CS · 7/m
태양물고기#6797
Gangplank · Mid
1 / 10 / 8
40.9% KP
14,555
18.7% share
8,427g
152 CS · 6/m
Practice Jg ID#KR1
Akshan · ADC
13 / 7 / 3
72.7% KP
24,252
31.2% share
15,261g
204 CS · 8.1/m
Luon#11111
Pantheon · Support
2 / 9 / 11
59.1% KP
12,292
15.8% share
8,013g
40 CS · 1.6/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
8 / 5 / 8
40% KP
19,462
19.5% share
11,095g
178 CS · 7/m
책임감없는사람#알아둬
Jarvan IV · Jungle
6 / 4 / 22
70% KP
24,593
24.6% share
12,508g
166 CS · 6.6/m
산면1#KR11
Locke · Mid
18 / 3 / 4
55% KP
29,293
29.3% share
14,931g
208 CS · 8.2/m
나의 하루는 너였어#연 아
Varus · ADC
5 / 5 / 12
42.5% KP
19,686
19.7% share
12,979g
198 CS · 7.8/m
비밀공작원#KR1
Lulu · Support
3 / 5 / 20
57.5% KP
6,815
6.8% share
8,246g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
