Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 8 days ago
9 / 1 / 11
K / D / A
69%
Kill participation
1,042.4
Damage / min
11,496g
561.2 gold / min
21
8 placed · 2 cleared
163
8 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Gwen · Top
1 / 9 / 1
14.3% KP
10,888
21.2% share
6,496g
154 CS · 7.5/m
이직로그#0904
Lee Sin · Jungle
5 / 4 / 8
92.9% KP
10,239
19.9% share
9,601g
135 CS · 6.6/m
Indexy#KR1
Viego · Mid
3 / 5 / 0
21.4% KP
8,903
17.3% share
7,483g
172 CS · 8.4/m
소년가장 원딜#KR1
Ezreal · ADC
5 / 5 / 3
57.1% KP
16,314
31.7% share
10,387g
209 CS · 10.2/m
기동타격대 누누#Nunu
Braum · Support
0 / 6 / 9
64.3% KP
5,126
10% share
5,620g
18 CS · 0.9/m
Red side
Victory태양물고기#6797
Gangplank · Top
9 / 1 / 11
69% KP
21,351
30.7% share
11,496g
163 CS · 8/m
Ciro#KR10
Vi · Jungle
2 / 2 / 16
62.1% KP
10,496
15.1% share
9,928g
177 CS · 8.6/m
HLE Buddy#5812
Locke · Mid
10 / 2 / 5
51.7% KP
17,083
24.6% share
9,689g
145 CS · 7.1/m
FA Kingdom#KR1
Caitlyn · ADC
2 / 4 / 10
41.4% KP
13,117
18.9% share
9,655g
184 CS · 9/m
happy#day14
Elise · Support
6 / 5 / 11
58.6% KP
7,497
10.8% share
8,499g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
