Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 3 days ago
7 / 4 / 14
K / D / A
72.4%
Kill participation
1,024.5
Damage / min
15,861g
478.7 gold / min
35
16 placed · 2 cleared
249
7.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Herta#Hokai
Pantheon · Top
5 / 7 / 5
38.5% KP
23,649
20.7% share
12,800g
182 CS · 5.5/m
Qnayia#ztmy
Lee Sin · Jungle
1 / 7 / 13
53.8% KP
15,346
13.5% share
12,369g
204 CS · 6.2/m
MangoFish#6666
Fizz · Mid
9 / 6 / 3
46.2% KP
31,442
27.6% share
14,068g
217 CS · 6.5/m
bai se zh1 chuan#qwe1
Jhin · ADC
8 / 2 / 8
61.5% KP
31,560
27.7% share
18,399g
339 CS · 10.2/m
홍상현 암살부대#KR2
Poppy · Support
3 / 7 / 11
53.8% KP
12,084
10.6% share
9,970g
24 CS · 0.7/m
Red side
Victory태양물고기#6797
Gangplank · Top
7 / 4 / 14
72.4% KP
33,946
29% share
15,861g
249 CS · 7.5/m
OnPi#온 피
Talon · Jungle
6 / 3 / 8
48.3% KP
15,107
12.9% share
16,041g
265 CS · 8/m
豊川祥子#52051
Vladimir · Mid
2 / 6 / 13
51.7% KP
30,810
26.3% share
12,144g
258 CS · 7.8/m
결 혼#KR1
Kai'Sa · ADC
11 / 6 / 10
72.4% KP
29,741
25.4% share
18,558g
258 CS · 7.8/m
YoRu#KR7
Taric · Support
3 / 7 / 21
82.8% KP
7,425
6.3% share
10,233g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
