Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 3 days ago
9 / 1 / 11
K / D / A
55.6%
Kill participation
1,410.9
Damage / min
15,029g
509.2 gold / min
41
12 placed · 4 cleared
226
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
9 / 1 / 11
55.6% KP
41,644
27.1% share
15,029g
226 CS · 7.7/m
Tear#BLG
Qiyana · Jungle
10 / 2 / 15
69.4% KP
29,682
19.3% share
16,998g
221 CS · 7.5/m
태원마초#太原马超
Lissandra · Mid
4 / 6 / 12
44.4% KP
27,561
17.9% share
11,332g
198 CS · 6.7/m
zuian想去美国#拿s冠
Viktor · ADC
10 / 8 / 15
69.4% KP
40,702
26.5% share
15,925g
225 CS · 7.6/m
Cecilia#1325
Skarner · Support
3 / 9 / 18
58.3% KP
14,221
9.2% share
9,020g
17 CS · 0.6/m
Red side
DefeatThe Herta#Hokai
Zaahen · Top
0 / 7 / 2
7.7% KP
7,119
7.6% share
9,012g
199 CS · 6.7/m
DNS 또이브#KR13
Vi · Jungle
6 / 9 / 10
61.5% KP
19,735
21% share
12,446g
211 CS · 7.1/m
OnPi#온 피
Sylas · Mid
11 / 10 / 8
73.1% KP
28,608
30.4% share
12,768g
184 CS · 6.2/m
chesterbb#0811
Yunara · ADC
8 / 4 / 12
76.9% KP
32,343
34.4% share
17,991g
307 CS · 10.4/m
빠빠라기#KR3
Lulu · Support
1 / 6 / 23
92.3% KP
6,226
6.6% share
8,717g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
