Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · Yesterday
0 / 3 / 16
K / D / A
61.5%
Kill participation
184.8
Damage / min
8,149g
261.3 gold / min
124
62 placed · 4 cleared
19
0.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathello#DVZA
Jayce · Top
1 / 2 / 3
44.4% KP
20,546
26.1% share
13,159g
318 CS · 10.2/m
Tear#BLG
Nidalee · Jungle
1 / 3 / 3
44.4% KP
20,035
25.4% share
11,892g
261 CS · 8.4/m
샷건치다가손목에골절난강지혁#GEN
Akali · Mid
3 / 4 / 2
55.6% KP
15,322
19.4% share
11,059g
225 CS · 7.2/m
chesterbb#0811
Kai'Sa · ADC
4 / 4 / 1
55.6% KP
16,057
20.4% share
14,714g
309 CS · 9.9/m
El1enYeager#KR1
Nautilus · Support
0 / 13 / 6
66.7% KP
6,883
8.7% share
7,445g
31 CS · 1/m
Red side
Victory약 오르지 메롱#KR2
Anivia · Top
5 / 2 / 9
53.8% KP
25,597
25.7% share
12,413g
233 CS · 7.5/m
抖音丶小园宝#Miss
Xin Zhao · Jungle
9 / 1 / 10
73.1% KP
18,908
18.9% share
13,715g
208 CS · 6.7/m
자이라쿤#성 호
Zyra · Mid
2 / 2 / 7
34.6% KP
22,461
22.5% share
13,460g
280 CS · 9/m
bababaabam#KR1
Jhin · ADC
10 / 1 / 10
76.9% KP
27,050
27.1% share
17,637g
315 CS · 10.1/m
태양물고기#6797
Alistar · Support
0 / 3 / 16
61.5% KP
5,763
5.8% share
8,149g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
