Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 222 days ago
5 / 3 / 8
K / D / A
39.4%
Kill participation
1,221.3
Damage / min
9,035g
404.9 gold / min
25
11 placed · 0 cleared
181
8.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
5 / 3 / 8
39.4% KP
27,255
26.8% share
9,035g
181 CS · 8.1/m
guz1vjppr0kut3#2810
Graves · Jungle
9 / 1 / 10
57.6% KP
21,744
21.4% share
13,228g
230 CS · 10.3/m
songman2#가짜임
Twisted Fate · Mid
9 / 1 / 13
66.7% KP
23,394
23% share
14,844g
223 CS · 10/m
抖音安安的金克丝#ovo
Jinx · ADC
9 / 1 / 9
54.5% KP
22,780
22.4% share
11,784g
164 CS · 7.3/m
사람 안 믿어#KR1
Thresh · Support
1 / 5 / 18
57.6% KP
6,666
6.5% share
6,907g
15 CS · 0.7/m
Red side
Defeat기사키#bee
Sion · Top
1 / 6 / 2
27.3% KP
11,359
20.8% share
7,451g
169 CS · 7.6/m
M G#2821
Trundle · Jungle
2 / 7 / 7
81.8% KP
10,475
19.2% share
7,440g
113 CS · 5.1/m
실수는실력#silsu
Akali · Mid
3 / 7 / 1
36.4% KP
11,117
20.3% share
8,537g
171 CS · 7.7/m
leave#444
Jhin · ADC
4 / 5 / 4
72.7% KP
15,835
29% share
11,121g
227 CS · 10.2/m
올챙이#kr 1
Nautilus · Support
1 / 8 / 8
81.8% KP
5,845
10.7% share
6,036g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
