Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 212 days ago
8 / 5 / 6
K / D / A
63.6%
Kill participation
1,463.4
Damage / min
16,385g
508.6 gold / min
27
15 placed · 3 cleared
292
9.1 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
K'Sante · Top
7 / 7 / 3
45.5% KP
21,960
18.5% share
13,736g
242 CS · 7.5/m
dlwirma#이지금
Ambessa · Jungle
3 / 13 / 4
31.8% KP
17,805
15% share
11,787g
175 CS · 5.4/m
해 태#T 1
Ryze · Mid
8 / 5 / 6
63.6% KP
47,146
39.6% share
16,385g
292 CS · 9.1/m
FAad#2007
Kai'Sa · ADC
2 / 8 / 3
22.7% KP
22,274
18.7% share
13,481g
243 CS · 7.5/m
bai se zh1 chuan#qwe1
Nautilus · Support
2 / 7 / 10
54.5% KP
9,758
8.2% share
8,714g
31 CS · 1/m
Red side
Victoryliziyen#Gam
Jayce · Top
9 / 9 / 10
47.5% KP
34,541
19.9% share
14,487g
267 CS · 8.3/m
LoLTFTChallenger#RANK1
Hecarim · Jungle
15 / 4 / 13
70% KP
37,668
21.7% share
17,415g
281 CS · 8.7/m
jljljk2#KR01
Vel'Koz · Mid
5 / 6 / 19
60% KP
32,336
18.6% share
12,514g
203 CS · 6.3/m
hyun#990
Ezreal · ADC
9 / 2 / 15
60% KP
58,085
33.4% share
18,772g
327 CS · 10.2/m
vvi2#KR1
Braum · Support
2 / 1 / 33
87.5% KP
11,185
6.4% share
10,181g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
