Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 211 days ago
14 / 3 / 8
K / D / A
68.8%
Kill participation
1,392.5
Damage / min
15,313g
617.9 gold / min
23
11 placed · 2 cleared
236
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoma#Forum
Jax · Top
3 / 10 / 1
33.3% KP
15,063
23% share
7,655g
129 CS · 5.2/m
xinwupangwu#kr3
Jarvan IV · Jungle
2 / 5 / 6
66.7% KP
7,287
11.1% share
8,444g
134 CS · 5.4/m
思念QAQ#密室高手
Aurora · Mid
2 / 6 / 2
33.3% KP
14,500
22.1% share
9,222g
236 CS · 9.5/m
순대사줘#KR1
Aphelios · ADC
5 / 5 / 3
66.7% KP
22,676
34.6% share
11,268g
240 CS · 9.7/m
하동신#KR1
Lulu · Support
0 / 6 / 8
66.7% KP
6,055
9.2% share
5,873g
19 CS · 0.8/m
Red side
Victory해 태#T 1
Jayce · Top
14 / 3 / 8
68.8% KP
34,512
35.8% share
15,313g
236 CS · 9.5/m
코뚱잉#KR1
Graves · Jungle
3 / 3 / 9
37.5% KP
6,544
6.8% share
10,258g
189 CS · 7.6/m
lianbaixia#KR11
Ahri · Mid
8 / 0 / 11
59.4% KP
28,553
29.6% share
12,090g
221 CS · 8.9/m
impupupu#KR1
Yunara · ADC
6 / 5 / 9
46.9% KP
15,059
15.6% share
11,424g
178 CS · 7.2/m
탑버지이제야깨달아요#Racer
Karma · Support
1 / 3 / 17
56.3% KP
11,835
12.3% share
7,834g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
