Match history
Lucian champion portrait

Lucian

Defeat

Ranked Solo/Duo · 210 days ago

19:38Live Riot data

3 / 3 / 1

K / D / A

28.6%

Kill participation

811.3

Damage / min

8,707g

443.5 gold / min

20

8 placed · 3 cleared

192

9.8 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Anivia+967 gold / +25 CS

Difference from the opponent Riot assigned to your role.

15. minute · Anivia+1,926 gold / +48 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1926 gold and +48 CS versus Anivia.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 3:24.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,1774,3546,5308,7070:004:549:4914:4419:38
Lucian: 8,707

Events and purchases

Kill · Ryze → Viktor
Kill · Mel → Leona
Kill · Anivia → Lucian
Kill · Mel → Jinx
Kill · Lucian → Anivia
Kill · Anivia → Lucian
Kill · Lucian → Anivia
Kill · Mel → Leona
Kill · Graves → Pantheon
Kill · Viktor → Graves
Kill · Leona → Mel
Kill · Ryze → Karma
Kill · Viktor → Ryze
Kill · Jinx → Viktor
Kill · Pantheon → Jinx
Kill · Lucian → Anivia
Kill · Jinx → Mel
Objective · Pantheon · Void Grub
Objective · Pantheon · Void Grub
Kill · Jinx → Karma
Objective · Pantheon · Void Grub
Kill · Jinx → Karma
Kill · Pantheon → Anivia
Kill · Jinx → Mel
Kill · Graves → Viktor
Kill · Leona → Karma
Kill · Graves → Mel
Kill · Viktor → Anivia
Kill · Ryze → Karma
Kill · Jinx → Mel
Kill · Graves → Pantheon
Building destroyed · Lucian · Outer turret
Building destroyed · Leona · Outer turret
Objective · Graves · Mountain Dragon
Kill · Ryze → Karma
Kill · Pantheon → Jinx
Objective · Graves · Rift Herald
Kill · Graves → Viktor
Building destroyed · Graves · Outer turret
Kill · Anivia → Lucian
Kill · Pantheon → Ryze
Building destroyed · Jinx · Inner turret
Building destroyed · Graves · Outer turret
Kill · Graves → Viktor
Kill · Pantheon → Graves
Kill · Jinx → Karma
Kill · Jinx → Mel
Kill · Jinx → Pantheon

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
24 / 14 / 3242,685g · 52,865 damage
PlayerKDA · KPDamageGold · CSItems
Anivia champion portrait

재 완#2008

Anivia · Top

3 / 5 / 3

25% KP

7,581

14.3% share

6,876g

122 CS · 6.2/m

Graves champion portrait

육개장 순대국#KR1

Graves · Jungle

6 / 2 / 4

41.7% KP

10,064

19% share

9,505g

158 CS · 8/m

Ryze champion portrait

투정꾼#Daemi

Ryze · Mid

4 / 2 / 7

45.8% KP

9,978

18.9% share

7,924g

168 CS · 8.6/m

Jinx champion portrait

Peyz#KR11

Jinx · ADC

9 / 3 / 5

58.3% KP

17,388

32.9% share

11,748g

175 CS · 8.9/m

Leona champion portrait

T1 구름#2007

Leona · Support

2 / 2 / 13

62.5% KP

7,854

14.9% share

6,632g

18 CS · 0.9/m

Red side

Defeat
14 / 24 / 1538,740g · 62,568 damage
PlayerKDA · KPDamageGold · CSItems
Lucian champion portrait

해 태#T 1

Lucian · Top

3 / 3 / 1

28.6% KP

15,929

25.5% share

8,707g

192 CS · 9.8/m

Pantheon champion portrait

YONG2#6666

Pantheon · Jungle

5 / 3 / 3

57.1% KP

9,723

15.5% share

9,578g

136 CS · 6.9/m

Viktor champion portrait

kanpohongchen#520

Viktor · Mid

3 / 5 / 3

42.9% KP

19,454

31.1% share

8,305g

176 CS · 9/m

Mel champion portrait

Renard#QOQ

Mel · ADC

3 / 6 / 2

35.7% KP

11,316

18.1% share

7,060g

141 CS · 7.2/m

Karma champion portrait

GM ADC#KR1

Karma · Support

0 / 7 / 6

42.9% KP

6,146

9.8% share

5,090g

22 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — 해 태#T 1 | MacroDiff