Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 209 days ago
2 / 7 / 5
K / D / A
20%
Kill participation
606.9
Damage / min
10,336g
344.9 gold / min
23
9 placed · 3 cleared
194
6.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Skarner · Top
2 / 7 / 5
20% KP
18,188
14.4% share
10,336g
194 CS · 6.5/m
오 너#111
Jarvan IV · Jungle
9 / 9 / 12
60% KP
30,982
24.5% share
13,355g
193 CS · 6.4/m
lianbaixia#KR11
Ryze · Mid
8 / 11 / 5
37.1% KP
27,426
21.7% share
12,248g
197 CS · 6.6/m
박 한 울#0 2
Yasuo · ADC
14 / 5 / 4
51.4% KP
30,030
23.8% share
14,762g
197 CS · 6.6/m
patience#0718
Poppy · Support
2 / 6 / 14
45.7% KP
19,768
15.6% share
9,594g
45 CS · 1.5/m
Red side
Victoryzenith#靑 燕
Vayne · Top
6 / 4 / 11
44.7% KP
38,693
26.1% share
18,385g
258 CS · 8.6/m
YONG2#6666
Lee Sin · Jungle
9 / 2 / 18
71.1% KP
24,960
16.8% share
16,469g
259 CS · 8.6/m
BRO Loki#0823
Akali · Mid
10 / 6 / 11
55.3% KP
37,598
25.4% share
13,271g
230 CS · 7.7/m
스물다섯번쩨밤#KR1
Ezreal · ADC
5 / 12 / 7
31.6% KP
21,883
14.8% share
11,015g
143 CS · 4.8/m
抖音林北的龙大根#HTC
Aurelion Sol · Support
8 / 11 / 16
63.2% KP
25,110
16.9% share
12,170g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
