Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 208 days ago
10 / 10 / 2
K / D / A
70.6%
Kill participation
1,142.6
Damage / min
14,195g
464.4 gold / min
28
11 placed · 7 cleared
251
8.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasljdhbnalsj#123
Jayce · Top
9 / 5 / 14
57.5% KP
30,604
23% share
16,186g
241 CS · 7.9/m
DVA#KR10
Nidalee · Jungle
10 / 1 / 17
67.5% KP
28,795
21.6% share
17,077g
279 CS · 9.1/m
키아요#S T
Qiyana · Mid
11 / 3 / 12
57.5% KP
33,192
24.9% share
13,414g
188 CS · 6.2/m
호랑이가될남자#KR1
Ziggs · ADC
9 / 3 / 7
40% KP
28,929
21.7% share
14,876g
229 CS · 7.5/m
DongDanny#0000
Bard · Support
1 / 5 / 27
70% KP
11,719
8.8% share
10,339g
28 CS · 0.9/m
Red side
Defeat해 태#T 1
Lucian · Top
10 / 10 / 2
70.6% KP
34,926
36.7% share
14,195g
251 CS · 8.2/m
Flower Dance#2614
Vi · Jungle
3 / 11 / 6
52.9% KP
12,074
12.7% share
9,626g
137 CS · 4.5/m
Jecy#KR1
Anivia · Mid
0 / 4 / 5
29.4% KP
18,628
19.6% share
10,555g
274 CS · 9/m
Y00N#1212
Mel · ADC
2 / 9 / 5
41.2% KP
18,098
19% share
11,844g
245 CS · 8/m
유미를 탄 제라스#KR1
Yuumi · Support
2 / 6 / 12
82.4% KP
11,534
12.1% share
9,052g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
