Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 206 days ago
11 / 7 / 17
K / D / A
57.1%
Kill participation
862.2
Damage / min
18,148g
462.2 gold / min
48
23 placed · 4 cleared
292
7.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Ambessa · Top
11 / 10 / 12
56.1% KP
36,311
19.9% share
15,154g
214 CS · 5.4/m
전상득#0805
Talon · Jungle
10 / 6 / 13
56.1% KP
40,237
22.1% share
18,241g
330 CS · 8.4/m
TOPKING#asd
Akali · Mid
12 / 8 / 12
58.5% KP
49,457
27.1% share
19,712g
325 CS · 8.3/m
실명 중독자#KR1
Teemo · ADC
5 / 11 / 11
39% KP
34,711
19% share
15,360g
258 CS · 6.6/m
꼬부기#0829
Camille · Support
3 / 14 / 21
58.5% KP
21,633
11.9% share
12,337g
54 CS · 1.4/m
Red side
Victory설 향#눈처럼
Aurora · Top
3 / 13 / 11
28.6% KP
30,076
15.6% share
11,733g
205 CS · 5.2/m
달을가린구름이#2006
Pantheon · Jungle
24 / 4 / 17
83.7% KP
73,652
38.3% share
24,468g
271 CS · 6.9/m
해 태#T 1
Anivia · Mid
11 / 7 / 17
57.1% KP
33,854
17.6% share
18,148g
292 CS · 7.4/m
어쩌라고맞짱뜰까#HOYA
Varus · ADC
11 / 10 / 20
63.3% KP
44,431
23.1% share
21,870g
313 CS · 8/m
Bonnie#0314
Rakan · Support
0 / 7 / 31
63.3% KP
10,512
5.5% share
11,094g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
