Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 203 days ago
10 / 12 / 6
K / D / A
45.7%
Kill participation
997.2
Damage / min
16,868g
470.3 gold / min
28
16 placed · 5 cleared
249
6.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
10 / 12 / 6
45.7% KP
35,766
30.3% share
16,868g
249 CS · 6.9/m
오 너#111
Lee Sin · Jungle
6 / 6 / 12
51.4% KP
20,816
17.6% share
14,213g
226 CS · 6.3/m
srysrymb#1065
Ryze · Mid
4 / 6 / 6
28.6% KP
20,139
17% share
13,705g
301 CS · 8.4/m
xiaofang#qaq
Jhin · ADC
11 / 12 / 9
57.1% KP
24,637
20.9% share
17,776g
293 CS · 8.2/m
OwO#43351
Anivia · Support
4 / 11 / 20
68.6% KP
16,775
14.2% share
10,786g
34 CS · 0.9/m
Red side
VictoryCasting#KR11
Ambessa · Top
8 / 4 / 5
27.7% KP
26,774
15.2% share
17,701g
317 CS · 8.8/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
17 / 4 / 6
48.9% KP
40,396
23% share
19,449g
279 CS · 7.8/m
ParisVan#不知名歌手
Orianna · Mid
7 / 3 / 20
57.4% KP
43,192
24.6% share
17,635g
316 CS · 8.8/m
HLE Gumayusi#0298
Varus · ADC
10 / 11 / 15
53.2% KP
50,694
28.8% share
20,999g
298 CS · 8.3/m
읏추추추#KR22
Pyke · Support
5 / 13 / 18
48.9% KP
14,710
8.4% share
13,683g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
