Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 200 days ago
2 / 7 / 6
K / D / A
21.1%
Kill participation
550.8
Damage / min
11,953g
371.8 gold / min
41
14 placed · 7 cleared
257
8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
2 / 7 / 6
21.1% KP
17,707
11.9% share
11,953g
257 CS · 8/m
BYBYBYBYBYBY#CN1
Sylas · Jungle
7 / 12 / 16
60.5% KP
26,401
17.7% share
13,652g
189 CS · 5.9/m
Quist#Live
Annie · Mid
12 / 11 / 9
55.3% KP
43,536
29.2% share
16,765g
200 CS · 6.2/m
대월아#KR1
Sivir · ADC
14 / 11 / 10
63.2% KP
44,698
30% share
18,500g
269 CS · 8.4/m
권유진#KR1
Tahm Kench · Support
3 / 13 / 14
44.7% KP
16,567
11.1% share
8,865g
24 CS · 0.7/m
Red side
Victory충 치#충치1
Yasuo · Top
17 / 7 / 12
53.7% KP
38,219
23.1% share
17,786g
258 CS · 8/m
FA ADC#Der
Xin Zhao · Jungle
8 / 10 / 24
59.3% KP
38,285
23.2% share
15,173g
196 CS · 6.1/m
lingyo#6511
Malzahar · Mid
10 / 6 / 21
57.4% KP
30,244
18.3% share
15,655g
244 CS · 7.6/m
DNS#09AD
Jhin · ADC
13 / 8 / 24
68.5% KP
38,217
23.1% share
17,290g
197 CS · 6.1/m
카in#부산183
Nautilus · Support
6 / 8 / 34
74.1% KP
20,176
12.2% share
11,883g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
