Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 199 days ago
0 / 8 / 5
K / D / A
22.7%
Kill participation
976.4
Damage / min
9,949g
340.5 gold / min
29
11 placed · 3 cleared
235
8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhacker troller#2907
Renekton · Top
6 / 3 / 10
47.1% KP
22,286
17.7% share
13,428g
249 CS · 8.5/m
Bonnie#0314
Jarvan IV · Jungle
9 / 1 / 20
85.3% KP
22,125
17.6% share
16,327g
216 CS · 7.4/m
구름다리농장#0120
Azir · Mid
7 / 8 / 2
26.5% KP
29,312
23.3% share
12,257g
222 CS · 7.6/m
세체곳#세체곳
Swain · ADC
3 / 6 / 11
41.2% KP
17,677
14.1% share
11,553g
163 CS · 5.6/m
HLE 팬서#KR1
Senna · Support
9 / 4 / 16
73.5% KP
34,312
27.3% share
13,693g
73 CS · 2.5/m
Red side
Defeat해 태#T 1
Vayne · Top
0 / 8 / 5
22.7% KP
28,527
23.5% share
9,949g
235 CS · 8/m
asfdafds#asdf
Xin Zhao · Jungle
1 / 7 / 4
22.7% KP
12,944
10.6% share
10,123g
191 CS · 6.5/m
김익동#KR1
Aurelion Sol · Mid
8 / 6 / 2
45.5% KP
34,421
28.3% share
12,211g
224 CS · 7.7/m
Gnosok#KR7
Ezreal · ADC
9 / 7 / 4
59.1% KP
34,286
28.2% share
14,689g
245 CS · 8.4/m
Renard#QOQ
Nami · Support
4 / 6 / 13
77.3% KP
11,417
9.4% share
10,302g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
