Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 197 days ago
9 / 5 / 3
K / D / A
66.7%
Kill participation
974.1
Damage / min
12,539g
436.1 gold / min
31
17 placed · 1 cleared
194
6.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory깜찍이#321
Ryze · Top
4 / 5 / 10
37.8% KP
18,881
15.5% share
12,803g
234 CS · 8.1/m
抖音玉娇龙ovo#KR12
Naafiri · Jungle
8 / 2 / 15
62.2% KP
27,999
23% share
14,933g
232 CS · 8.1/m
st Matcha#KR1
Vex · Mid
7 / 4 / 10
45.9% KP
20,995
17.2% share
11,242g
209 CS · 7.3/m
Panamera#s t
Corki · ADC
8 / 3 / 16
64.9% KP
30,171
24.8% share
16,017g
262 CS · 9.1/m
렝 화#렝 화
Rengar · Support
10 / 4 / 17
73% KP
23,734
19.5% share
12,155g
55 CS · 1.9/m
Red side
Defeat해 태#T 1
Rumble · Top
9 / 5 / 3
66.7% KP
28,004
32.4% share
12,539g
194 CS · 6.7/m
Ciallo#miohf
Jarvan IV · Jungle
4 / 9 / 8
66.7% KP
11,122
12.9% share
9,598g
108 CS · 3.8/m
gaubeo202#KR1
Anivia · Mid
1 / 5 / 5
33.3% KP
15,789
18.3% share
10,712g
264 CS · 9.2/m
d2eptrai2ka3#KR11
Yunara · ADC
4 / 9 / 6
55.6% KP
24,926
28.9% share
15,017g
270 CS · 9.4/m
DVA#KR10
Lulu · Support
0 / 9 / 10
55.6% KP
6,549
7.6% share
7,028g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
