Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 197 days ago
3 / 8 / 3
K / D / A
15.8%
Kill participation
596.8
Damage / min
8,202g
310.1 gold / min
21
9 placed · 2 cleared
131
5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Renekton · Top
3 / 8 / 3
15.8% KP
15,786
12.6% share
8,202g
131 CS · 5/m
허수아비#무적이야
Fiddlesticks · Jungle
6 / 2 / 9
39.5% KP
15,923
12.7% share
12,716g
223 CS · 8.4/m
BRO Loki#0823
Orianna · Mid
12 / 4 / 7
50% KP
34,727
27.8% share
13,586g
232 CS · 8.8/m
HLE Gumayusi#0298
Corki · ADC
14 / 4 / 12
68.4% KP
45,774
36.6% share
16,927g
255 CS · 9.6/m
25hdp#JDG
Nami · Support
3 / 1 / 28
81.6% KP
12,759
10.2% share
10,664g
23 CS · 0.9/m
Red side
Defeat대머리도적#롤링썬더
Varus · Top
6 / 10 / 2
42.1% KP
28,725
31.3% share
11,018g
170 CS · 6.4/m
JUGKlNG#kr
Lee Sin · Jungle
6 / 4 / 7
68.4% KP
19,495
21.3% share
11,328g
171 CS · 6.5/m
mashushu#KR1
Ryze · Mid
5 / 6 / 5
52.6% KP
24,775
27% share
11,923g
233 CS · 8.8/m
NinjaKiwi#KoR
Yunara · ADC
2 / 9 / 3
26.3% KP
14,542
15.9% share
10,883g
210 CS · 7.9/m
읏추추추#KR22
Lulu · Support
0 / 9 / 6
31.6% KP
4,118
4.5% share
6,443g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
