Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 196 days ago
6 / 3 / 9
K / D / A
38.5%
Kill participation
1,079.3
Damage / min
17,171g
524.8 gold / min
45
19 placed · 6 cleared
303
9.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Gnar · Top
6 / 3 / 9
38.5% KP
35,310
21.4% share
17,171g
303 CS · 9.3/m
Bonnie#0314
Pantheon · Jungle
18 / 5 / 7
64.1% KP
47,945
29.1% share
17,161g
244 CS · 7.5/m
하지마라고햇잔아#kwb05
Azir · Mid
8 / 6 / 12
51.3% KP
32,082
19.5% share
13,108g
211 CS · 6.4/m
Zephyr#O1O8
Varus · ADC
4 / 10 / 11
38.5% KP
33,645
20.4% share
11,901g
198 CS · 6.1/m
中华第一亚索#国一索家海
Rell · Support
3 / 3 / 23
66.7% KP
15,890
9.6% share
10,208g
25 CS · 0.8/m
Red side
Defeat근거리탑챔프만함#속았지
Yone · Top
3 / 10 / 3
22.2% KP
15,959
14.1% share
12,074g
272 CS · 8.3/m
永远输不完#三分王
Dr. Mundo · Jungle
1 / 8 / 5
22.2% KP
17,568
15.5% share
10,339g
197 CS · 6/m
lingyo#6511
Naafiri · Mid
15 / 6 / 2
63% KP
36,597
32.4% share
18,196g
268 CS · 8.2/m
andyzzz#ouo
Vladimir · ADC
7 / 6 / 8
55.6% KP
27,586
24.4% share
15,262g
273 CS · 8.3/m
백기태#S T
Anivia · Support
1 / 9 / 12
48.1% KP
15,392
13.6% share
9,109g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
