Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 196 days ago
5 / 9 / 8
K / D / A
31.7%
Kill participation
690.8
Damage / min
12,550g
365.2 gold / min
46
18 placed · 1 cleared
214
6.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatandyzzz#ouo
Fiora · Top
7 / 7 / 8
42.9% KP
28,620
23.5% share
17,221g
309 CS · 9/m
곁 을 떠 나#ccc
Fiddlesticks · Jungle
15 / 6 / 14
82.9% KP
36,077
29.6% share
17,264g
215 CS · 6.3/m
彤神降临#0303
Ekko · Mid
6 / 8 / 3
25.7% KP
20,822
17.1% share
12,326g
225 CS · 6.5/m
가나다라마바사아자차카타파하#아어쩌라고
Ezreal · ADC
7 / 11 / 7
40% KP
29,773
24.4% share
16,186g
262 CS · 7.6/m
T1 Guardian#KR3
Rakan · Support
0 / 9 / 19
54.3% KP
6,675
5.5% share
9,268g
28 CS · 0.8/m
Red side
Victory해 태#T 1
Rumble · Top
5 / 9 / 8
31.7% KP
23,740
13.8% share
12,550g
214 CS · 6.2/m
전상득#0805
Talon · Jungle
10 / 7 / 14
58.5% KP
29,820
17.4% share
18,034g
317 CS · 9.2/m
LGG#0807
Akshan · Mid
10 / 6 / 6
39% KP
38,325
22.4% share
15,563g
248 CS · 7.2/m
BRO Loki#0823
Yunara · ADC
14 / 7 / 9
56.1% KP
43,447
25.3% share
22,436g
331 CS · 9.6/m
Quist#Live
Vel'Koz · Support
2 / 6 / 24
63.4% KP
36,137
21.1% share
12,345g
86 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
