Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 195 days ago
9 / 2 / 4
K / D / A
44.8%
Kill participation
1,222.4
Damage / min
15,654g
423.5 gold / min
59
15 placed · 16 cleared
327
8.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattoska#小钻风钢影
Ambessa · Top
9 / 7 / 7
55.2% KP
32,154
22.3% share
15,705g
258 CS · 7/m
고약한반달가슴곰#KR2
Lee Sin · Jungle
4 / 10 / 12
55.2% KP
21,486
14.9% share
13,662g
227 CS · 6.1/m
해 태#T 1
Aurora · Mid
9 / 2 / 4
44.8% KP
45,189
31.4% share
15,654g
327 CS · 8.8/m
belial#kr2
Smolder · ADC
6 / 8 / 11
58.6% KP
34,329
23.8% share
17,265g
346 CS · 9.4/m
high hopes#DNS
Bard · Support
1 / 5 / 17
62.1% KP
10,971
7.6% share
10,160g
43 CS · 1.2/m
Red side
VictoryKisue9#123
Zaahen · Top
3 / 7 / 8
34.4% KP
19,394
14.3% share
14,281g
280 CS · 7.6/m
Suisei#KR4
Viego · Jungle
6 / 8 / 10
50% KP
10,504
7.8% share
14,935g
238 CS · 6.4/m
내최애는막차를탄다#일요일
Aurelion Sol · Mid
12 / 2 / 9
65.6% KP
52,681
38.9% share
16,804g
253 CS · 6.8/m
BFX Slayer#0415
Yunara · ADC
9 / 5 / 12
65.6% KP
41,262
30.5% share
22,649g
386 CS · 10.4/m
SnowFlower#0224
Nautilus · Support
2 / 7 / 22
75% KP
11,530
8.5% share
11,236g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
