Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 190 days ago
4 / 10 / 2
K / D / A
18.2%
Kill participation
711.3
Damage / min
14,908g
454.5 gold / min
41
14 placed · 3 cleared
280
8.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
4 / 10 / 2
18.2% KP
23,329
15.9% share
14,908g
280 CS · 8.5/m
건강하세요#123
Sylas · Jungle
12 / 6 / 8
60.6% KP
24,170
16.5% share
15,078g
229 CS · 7/m
wozaoyichenlun#xxxxx
Talon · Mid
4 / 8 / 11
45.5% KP
27,661
18.9% share
13,244g
260 CS · 7.9/m
LNG BuLLDoG#KR2
Yunara · ADC
7 / 5 / 8
45.5% KP
36,482
24.9% share
17,282g
311 CS · 9.5/m
대형 헤드폰#1829
Senna · Support
6 / 13 / 11
51.5% KP
34,630
23.7% share
12,265g
47 CS · 1.4/m
Red side
Victorykiyio#6666
Tryndamere · Top
13 / 7 / 6
45.2% KP
31,267
21.9% share
16,460g
307 CS · 9.4/m
patience#0718
Ambessa · Jungle
7 / 9 / 14
50% KP
23,357
16.3% share
14,047g
201 CS · 6.1/m
자다깨서물달라고칭얼대는이도윤#KR1
Anivia · Mid
5 / 4 / 10
35.7% KP
28,254
19.8% share
15,288g
300 CS · 9.1/m
오 너#111
Mel · ADC
16 / 5 / 5
50% KP
43,220
30.2% share
20,154g
316 CS · 9.6/m
읏추추추#KR22
Bard · Support
1 / 8 / 26
64.3% KP
16,942
11.8% share
10,585g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
