Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 183 days ago
13 / 5 / 10
K / D / A
48.9%
Kill participation
1,257.9
Damage / min
17,814g
509.9 gold / min
50
21 placed · 8 cleared
290
8.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Vayne · Top
13 / 5 / 10
48.9% KP
43,941
25.7% share
17,814g
290 CS · 8.3/m
Na병현#2001
Lee Sin · Jungle
15 / 0 / 17
68.1% KP
30,383
17.8% share
18,623g
253 CS · 7.2/m
faker big fan#mid
Hwei · Mid
4 / 9 / 14
38.3% KP
38,483
22.5% share
12,927g
241 CS · 6.9/m
간절합니다#Honey
Ashe · ADC
6 / 7 / 17
48.9% KP
28,379
16.6% share
17,973g
312 CS · 8.9/m
이스굿#KR1
Skarner · Support
9 / 6 / 22
66% KP
29,775
17.4% share
13,293g
50 CS · 1.4/m
Red side
Defeatliziyen#Gam
Rumble · Top
2 / 9 / 5
25.9% KP
29,670
25.9% share
12,865g
262 CS · 7.5/m
Attack Fight#0923
Xin Zhao · Jungle
4 / 10 / 6
37% KP
16,727
14.6% share
12,699g
225 CS · 6.4/m
소년가장 원딜#KR1
Yone · Mid
13 / 8 / 2
55.6% KP
33,900
29.5% share
18,781g
361 CS · 10.3/m
공복에 커피#카페인중독
Yunara · ADC
6 / 10 / 6
44.4% KP
26,282
22.9% share
15,922g
272 CS · 7.8/m
성 훈#1231
Pyke · Support
2 / 10 / 8
37% KP
8,168
7.1% share
9,266g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
