Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 183 days ago
9 / 1 / 7
K / D / A
45.7%
Kill participation
1,160.7
Damage / min
17,108g
520.3 gold / min
61
20 placed · 10 cleared
293
8.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Varus · Top
4 / 10 / 5
40.9% KP
26,543
25.2% share
12,063g
255 CS · 7.8/m
달을가린구름이#2006
Lee Sin · Jungle
5 / 5 / 5
45.5% KP
16,979
16.1% share
14,629g
246 CS · 7.5/m
Live forever#1994
Vex · Mid
4 / 9 / 6
45.5% KP
22,201
21.1% share
10,636g
209 CS · 6.4/m
늙은치타#1203
Jhin · ADC
7 / 7 / 8
68.2% KP
24,766
23.5% share
14,559g
239 CS · 7.3/m
tnzb#KR2
Karma · Support
2 / 4 / 13
68.2% KP
14,918
14.2% share
9,428g
51 CS · 1.6/m
Red side
Victory해 태#T 1
Jayce · Top
9 / 1 / 7
45.7% KP
38,168
26.8% share
17,108g
293 CS · 8.9/m
곁 을 떠 나#ccc
Fiddlesticks · Jungle
10 / 2 / 12
62.9% KP
30,639
21.5% share
16,487g
253 CS · 7.7/m
누월킹#KR3
Nunu & Willump · Mid
5 / 8 / 12
48.6% KP
23,874
16.8% share
12,070g
192 CS · 5.8/m
유진누나 예쁘다#2008
Ezreal · ADC
10 / 4 / 9
54.3% KP
41,736
29.3% share
16,633g
272 CS · 8.3/m
욕하면차단#실력이에요
Nautilus · Support
1 / 7 / 11
34.3% KP
8,009
5.6% share
8,944g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
